The game features a semi-realistic ballistic model, incorporating such details as bullet drop and ricochets (though the game rather oddly applies NPC "to-hit" rules to the player, meaning after scoring a hit there is a randomised chance the shot will miss), but the majority of weapons are modeled with ejection ports, charging handles and other working parts transplanted to the left side of every gun, in the manner of Counter-Strike and Far Cry 2. Developers really traveled to Chernobyl to gain inspiration for the game and get ideas for production design. The game itself was successful on both domestic and international game markets. It is heavily inspired by the film Stalker directed by Andrei Tarkovsky as well as original novel The Roadside Picnic by Strugatski Brothers on which the film was based. It was first announced by GSC Game World in 2001 and eventually released in 2007. I hope that my guide will become helpful to you and will allow you to safely reach one of the possible endings.S.T.A.L.K.E.R.: Shadow of Chernobyl is a first-person shooter with heavy role-playing game elements developed by Ukrainian game developer GSC Game World released on the PC. I've displayed some of the monsters and anomalies, so make sure that you read these hints.
#S.t.a.l.k.e.r. shadow of chernobyl complete how to
You will find out how to explore your surroundings and deal with different kinds of threats. These clues should help you out to survive in the game world (yes. You will also find some basic hints in this chapter of the guide. I've also shown their advantages and disadvantages, so you'll know exactly what you're getting into. You will be able to use these objects during the course of the game. The final third chapter of my game guide was being prepared mostly for less experienced players, however you will also find a large list of common weapons, armors and artifacts here. This chapter will also come in handy for those of you who don't want to know anything else, so you won't have to waste your time searching for quest descriptions. As a result, you should be able to find your quest locations without any major problems. The descriptions are very similar to those near the quest maps. The second chapter of my game guide will allow you to find quests quickly, because you will be given a complete and alphabetically ordered list of all main quests of the game. The third map is tied directly to quest descriptions, so you'll know exactly where to go in order to fulfill them.
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You will also find out about important locations and secrets. The second map will tell you where to find NPC characters. The first map shows exits to other zones. I've prepared three maps for each location. There are more then 10 main levels (+a few underground missions) for you to explore.
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Here you'll find a complete walkthrough of the singleplayer campaign of the game. The first chapter of my guide is by far the largest one.
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Each of these chapters is going to be very important, so I would recommend that you read the entire guide, not only the walkthrough section. This guide consists of three large and separate chapters. Welcome to the unofficial guide to S.T.A.L.K.E.R.: Shadow of Chernobyl.